Description
Estudios de Juego is an open-access scholarly journal devoted to the study, design, development and analysis of video games, gamification and interactive technologies. It aims to provide an interdisciplinary space for scientific and applied knowledge, bridging software engineering, HCI, AI, education and social perspectives within game studies and playful culture.
Aim
To disseminate original, rigorous and relevant research that strengthens links between research, innovation and practice around games.
Scope and topics
The journal welcomes contributions including but not limited to: game design (mechanics, narrative), gamification and serious games, software engineering for games, HCI, player analytics, AI in games, VR/AR/MR, UX in interactive systems, evaluation and metrics (e.g. ISO/IEC 25010), and educational, health or social applications.
Contribution types
- Original research articles
- Empirical and experimental studies
- Systematic literature reviews
- Case reports
- Methodological or technical proposals
- Reflective articles with academic grounding
Evaluation process
Manuscripts undergo double-blind peer review when contribution type and logistics allow. See the review policy for timelines and decisions.
Frequency and languages
Indicative frequency: biannual (two issues per year); special thematic issues may appear. Submissions are mainly in Spanish and English.
Open access and ethics
The journal operates under an open access model. Principles include originality, transparency on conflicts of interest, proper citation and good publication practice.
Identification and indexing
ISSN, DOI and indexing (Latindex, DOAJ, etc.) are displayed according to actual registration status; update details from site administration when appropriate.